A simple implementation of a Per-object motion blur effect for Unity's Universal Render Pipeline. Developed as a weekend project, it uses the new Full Screen Pass Renderer Feature and Fullscreen ...
Synthetic data generation tool for single-photon LiDAR/ToF imaging of rotating object (drone blades). Features physically-based simulation, parameter control, and 3D visualization.
Some results have been hidden because they may be inaccessible to you
Show inaccessible results