Mark has been thinking and writing about games since a Gameboy Pocket and a copy of Link's Awakening was first placed into his tender, seven-year-old hands. Since then, he snagged a creative writing ...
Xenoblade Chronicles 3 developer Monolith Soft has revealed that it used significant procedural generation to cope with the vast increase in assets required to build the world of the ...
Armed with a small team of programmers and an ambition to recreate some of their childhood fantasies, they made an escape to unexplored spaces into another vast universe. Hello Games, with their ...
Joey Brown is an interview reporter, editor, and lifelong gamer with experience in nearly every genre from space sims and MMORPGs to metroidvanias and city builders. He has sat down with industry ...
Mario has been in the news a lot lately due to the upcoming feature film by Nintendo and Illumination. Well, now we get to talk about Mario level creation, and we're not talking about Mario Maker! A ...
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