It use unity TreeView control to draw the table, and SerializedObject to handle drawing the property, so it should hand undo/redo and property drawer. It work on all Monobehaviour subclass and on all ...
Really great repo! I've learnt UE4 GAS for some time, after searching online for a similar solution in Unity, now I'm already using it to make my toy game. And it's definitely helping hah. So sad ...
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