This repository contains an implementation of the Bresenham algorithm in Assembly language (8086 architecture) with the use of a stack. The Bresenham algorithm is commonly used for drawing lines on a ...
Bresenham's Line Algorithm is a widely used method in computer graphics for drawing a straight line between two given points. It is an optimized approach that relies solely on integer arithmetic, ...
So I'm taking a computer graphics course in openGL right now, and for the first lab we are to among other things implement three line drawing routines. First off a normal DDA algorithm, that's easy..
Abstract: The wall image of wells acquired by axial lens of multi-lens video logging system has a certain degree of geometric distortion, which is necessary to be corrected to reflect the actual ...