“Game” and “Configuration” are two words that are heard together almost too frequently together. Whenever an intriguing new game or the next big instalment of a popular game is announced, the first ...
Vulkan is the best cross-platform graphics and general-purpose GPU programming API available anywhere. Vulkan is highly portable, supported by most retail platforms, and it's even effective at ...
Graphics Cards Best graphics cards in 2025: I've tested pretty much every AMD and Nvidia GPU of the past 20 years and these are today's top cards Processors Best CPU for gaming in 2025: These are the ...
In 2016, Samsung introduced Vulkan API support to their flagship devices, promising a new era of enhanced graphics performance, efficiency, and gaming capabilities. However, despite the hardware ...
The Khronos Group has released new open source tools that allows the Vulkan API, a 3D graphics API, to work on iOS and macOS, a move that can make it easier for developers to port games to Apple's ...
The Vulkan 1.3 specification was released today, incorporating and mandating proven, developer-requested extensions to make that functionality consistently available across all supported platforms.
This project demonstrates the use of GPU mesh shaders to enhance object surfaces in real-time. The application is written in C++ and GLSL, utilizing the Vulkan API. Reshade package can be used for ...
The Khronos Group announced today Vulkan, its next generation API for high performance 3D graphics and GPU-based computation. Vulkan, previously known as Next Generation OpenGL or just GLnext, is ...
Vulkan shaders are a vital part of graphics on Linux devices, allowing for much better visuals. Skipping processing of Vulkan shaders may cause temporary game stutter but has no lasting effects.