T-Splines is cool stuff. T-Splines combines NURBS and subds — sub-divisional surfaces — letting you futz with models as a single surface instead of a collection of patches. What it boils down to is ...
/抄録 In this second part of a two-part article, we present spacecraft parachute structural mechanics computations with the T-splines computational method introduced in the first part. The method and ...
There’s a fundamental problem with non-uniform rational basis spline, or NURBS: While NURBS provides the underlying math for nearly all surface modeling for manufacture, the implementation of NURBS in ...