Even before everything in that second paragraph happened, fans of Mudang began to suspect something had gone awry with the ...
Mudang: Two Hearts debuted its global trailer at the Xbox Games Showcase 2025. It was immediately looking like something that ...
After literally years of patiently waiting, punctuated by the occasional elaborate troll, Splinter Cell fans have finally got the news they were waiting for—sort of. Ubisoft announced today that a new ...
It's been well over two years since Ubisoft officially confirmed the return of Splinter Cell with a modern remake. In development primarily at Ubisoft Toronto, we've not seen a single second of the ...
Priye's fondness of gaming started early when he first beat Double Dragon II and couldn't stop himself from doing it all over again every chance he got. Since then, playing a bunch of Contra, GTA, ...
Ubisoft has posted some early concept art of the upcoming Splinter Cell Remake online, marking the first time we have seen Sam Fisher and a number of environments from the thoroughly updated ...
The graphics and effects aren't the only thing that's getting upgraded with the new Splinter Cell remake--Ubisoft has said it will update the game with a new modernized story. Ubisoft is completely ...
TL;DR: Netflix's animated series Splinter Cell Deathwatch, premiering October 14, 2025, continues Sam Fisher's story with political intrigue, espionage, and action. Written by John Wick's Derek ...
Today marks the 20th anniversary of Ubisoft's much-loved (but distressingly absent) Splinter Cell series, and to mark the occasion the publisher has shared a smattering of concept art for its upcoming ...
With a cryptic tweet featuring a close-up of NSA spy Sam Fisher’s rugged face, Ubisoft finally seems ready to reveal what’s next for the Splinter Cell series. What’s even more exciting is that the ...
A prototypical computer nerd, Usaid loves to talk and write about subtle game design elements that make good games great. If a Splinter Cell open-world game would be developed someday, it'd be really ...