mmp/pbrt-v3 The renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys. mitsuba-renderer/mitsuba ...
This is a collection of computer graphics related courses, books, tutorials, articles, blogs, resources, researcher homepages, lab homepages, video channels, open source projects, websites, etc. - ...
Over at the HPC-CH Blog, the Swiss Supercomputing Centre CSCS has published a set of Visualization and Graphics tutorials. Presented by Jean Favre from CSCS, the tutorial is broken up into two ...
Flat shading is term often used in 3D graphics tutorials to describe shading that shows the contours of an object without making the surface appear glossy. The same effect can be achieved when making ...
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