In the attached 16-bit bitmap file flirMod.zip (zipped because github doesn't support bitmap files), the pixel data is supposed to start at byte 0x42 (as specified by byte 10 of the header), which ...
Dowload or clone to a new directory. Add directory path to your projects properties. Add bitmaplibrary.lib to your projects dependencies list. Make sure to include bitmap.inc file in calling program. ...
Using two bytes per pixel in a color image. Up to 65,536 colors can be represented in the color palette. Most graphics formats provide 8-bit color or 24-bit color; however, graphics cards generally ...
It depends on what video card you have. If you have a 2MB S3 Virge DX or something like that, you might want to stick with 16 bit color because you might be waiting for a second or two for the screen ...
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