It can be really hard to warm up to coding in Assembly. But this tutorial looks to make it understandable and (almost) easy. It focuses on programming a game for the ZX Spectrum. But you won’t need ...
The code is quite different since I mostly watched the videos to get the gist of it but wrote my own code and refactored many parts as I learnt more. Also the tutorial deals with only graphics, while ...
The ZX-Uno core is not self-explanatory and you need a specifically prepared SD card to run it. You need to work through the Getting Started tutorial. ZX-Uno @ MEGA65 is licensed under GPL v3, see ...
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