Welcome! This repository provides an integration of Audiokinetic's Wwise audio middleware with the Godot Engine. If you're a game developer who wants to integrate Wwise into your Godot project, go to ...
This package implement a native Zig binding for Audiokinetic Wwise. The included C binding is designed only to be used by the Zig binding. If you want to expand the C binding to be fully functional ...
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