The kit represents the culmination of multiple efforts to bring ray tracing to life in Vulkan, including finalized extensions this November and graphics drivers from both AMD and NVIDIA. Intel’s ...
Nvidia's Quake II RTX now runs on AMD GPUs using Vulkan, if you've got the right driver (and an RX 6000). Share on Facebook (opens in a new window) Share on X (opens in a new window) Share on Reddit ...
Real-time ray tracing has been one of the biggest advances in GPU rendering and PC gaming in the past decade. Due to the sheer hardware grunt required to achieve it, it kickstarted the push into the ...
RADV is Mesa's unofficial open-source Radeon Vulkan driver for Linux that adds ray-tracing support for older RDNA 2-based Radeon GPUs like the Radeon RX 6800 XT. Games like Hitman III, Quake II RTX, ...
With new ray tracing benchmarks and Vulkan API support FinalWire has released a new version of its AIDA64 system information and benchmark software, which has several new features and improvements,… ...
Back in the day, before the ubiquity of discrete graphics cards with powerful programmable engines, 3D games used what we now term "software rendering." This means that the graphics renderer ran ...
In a nutshell: We all know it's the GPU that does the heavy lifting with ray tracing in games. With dedicated compute units primed for rendering those realistic rays of light, the idea of running ray ...
The developers of graphics drivers for Intel Linux have released an update that improves ray tracing performance for Arc GPUs by a factor of 100. However, it is reported that this update actually ...