Check out this article to learn all about Minecraft moving its graphics API from OpenGL to Vulkan and what is it in for the players.
Khronos Group, the company behind the Vulkan application programming interface (API), announced today that it now supports ray tracing, the buzzword friendly feature Nvidia pushed and console makers ...
Recently, you may have noticed an ever-present flow of stories surrounding OpenGL and OpenGL ES successor Vulkan, a new low-level API from non-profit consortium the Kronos Group. Most notably, we ...
Valheim's 0.146.8 update introduced support for the Vulkan API to help the game run better, but many players are confused about its functionality. The Vulkan API is a simple graphics API, similar to ...
It's been some 18 months since Khronos announced the next-generation of OpenGL, and the final version of the spec, Vulkan, is finally ready for deployment. As of today, everything related to Vulkan -- ...
Intel demonstrated the capabilities of the Vulkan API at the recent SIGGRAPH 2015 event. This weekend it made a video available featuring its Stardust graphics demo running on a Windows machine ...
Vulkan supports multiple important features, such as: “We are pleased to have contributed to the definition of Khronos' new Vulkan API. Qualcomm Technologies will be among the first to ship conformant ...
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Earlier this week the Khronos Group issued a press release concerning the availability of a finalised OpenCL 2.2 specification with SPIR-V 1.2. However, eagle eyed Scott Michaud at PCPer noticed ...
The new MoltenVK developer API aims to ease porting of games to Apple hardware, and its native support of Metal graphics, by by bringing the cross-platform Vulkan 3D graphics API to both iOS and macOS ...