description: The `OES_vertex_array_object` extension for WebGL 1.0 contexts adds vertex array objects (VAOs) which encapsulate vertex array states. These objects keep pointers to vertex data and names ...
If you look at the source code of Menger Sponge, you will find it is organized into the following sections: Set up OpenGL context Load geometry to render Create Vertex Array Objects and Vertex Buffer ...
OBJ (or .OBJ) is a geometry definition file format first developed by Wavefront Technologies for The Advanced Visualizer animation package. It is an open file format and has been adopted by other ...
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