write mask: The GPU uses this value as a mask when it writes to the stencil buffer.Note that, like other masks, it specifies which bits are included in the operation. For example, a value of 0 means ...
//v.2.0.5 : Clipping/TransClipping for SSAO Problems in PostProcessing Stack. //If you want to go back the former SSAO results, comment out the below line ...