This shadergraph was created using Unity 6 HDRP, thus a caveat is I am unsure of it's compatibility with previous versions of Unity/Shadergraph and other non-HDRP pipelines. Diffuse, Normal & Mask map ...
Texture Array Texture 2D Array None The Texture 2D Array asset to sample. Index Float None The index of the specific Texture in the Texture array to sample. The index value is the Texture's location ...