Like many other wireframe rendering solutions in Unity, the script side of this toolset stores barycentric coordinates as tangent vectors in a modified mesh asset. Unlike others, the shader ...
A highly customizable and performance-friendly wireframe shader built for Unity's Universal Render Pipeline (URP). Whether you're aiming for a stylized visual effect, geometry visualization, or ...
Do you really know all the ins-and-outs of Unity shaders? It’s time to step up your Unity game and dive into the new URP render pipeline, the Shader Graph tool, and advanced shading techniques to ...