A primitive is a three-dimensional geometric object formed by polygons and is used as a predefined object in different development software. Within Unity, Maya or Blender, we can find other primitives ...
A quick way to take images and set them to certain channels and re-arrange those channels as well. Could be handy for packing greyscale image maps into one RGBA file to save space for example. File ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results