A scriptable object based event channel system for Unity. This is heavily based on the examples in Unity's Create modular game architecture in Unity with ScriptableObjects e-book. I wanted to turn ...
This Unity package provides a foundational implementation of the Scriptable Object Architecture pattern, heavily inspired by Ryan Hipple's talk "Unite Austin 2017 - Game Architecture with Scriptable ...
Unity has introduced scriptable render pipelines and a C# Job System as part of its large 2018.1 update. The new additions utilise high-definition rendering and performance tech are designed to make ...
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