The Animation Library package contains assets and scripts for animating Unity objects. Animation behaviors include Blink, FollowPath, Move, Orbit, Rotate, Scale, SmoothFollow, SmoothLookAt, and more.
While Unity animation events provide ability to call method from specific time point of animation clip, there is no Unity API for binding such method at runtime from code. So it was decided to ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results