Unity Scriptable Render Pipeline The Scriptable Render Pipeline (SRP) is a new Unity feature in active development. SRP has been designed to give artists and developers the tools they need to create ...
This is a hack for instanced single pass stereo with custom views in HDRP for supporting stereoscopic displays and video projections that need user dependent perspective rendering. In broad strokes, ...
Unity 6.1, set for release in April 2025, introduces Deferred+ rendering, Variable Rate Shading, and enhanced DirectX 12 ray tracing. Unity Technologies is gearing up to release Unity 6.1, the latest ...
Unity 6.1 introduces 3D water deformation, Deferred+ rendering in URP, Variable Rate Shading, bicubic lightmap sampling, and experimental WebGPU support. Unity has released Unity 6.1, the latest ...
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