It's pretty simple on paper. From January 1 2024 any game that is using the Unity Engine will be paying a fee to Unity for every install on a new device. There’s a complex system of tiers and ways to ...
Unity has made major changes to the per-install Runtime Fee program it announced last week and made apologies for a policy that united large swathes of the game development community in anger. In a ...
UPDATE 11.45pm: As fury among developers continues to mount following Unity's dramatic changes to its Unity Engine business model, the company has taken to social media to "provide clarifying answers ...
Unity Technologies, the company behind the cross-platform game engine Unity, announced a new pricing model on Tuesday — and it’s been almost universally condemned by the video game developer community ...
WTF?! Unity is a cross-platform game engine launched in 2005 with the goal of "democratizing" game development, seeking to make it accessible to a broader range of developers. Nearly 20 years later, ...
A week after Unity announced dramatic changes to its Unity Engine business model - drawing immediate and widespread condemnation from the development community - the company has reportedly told staff ...
After a controversial week for Unity, the game engine developer is walking back (at least partially) its much-derided runtime installation policy. Last Tuesday, the company announced its plan to ...
UPDATE: A new report from Bloomberg outlines some of the changes reportedly coming to the policy. According to the report from Jason Schreier, Unity told staffers in a meeting this morning that it's ...
For years, the Unity Engine has earned goodwill from developers large and small for its royalty-free licensing structure, which meant developers incurred no extra costs based on how well a game sold.