Unity開発者のための一大イベント「Unite Japan」二日目となる2013年4月16日に,「iPhoneでリアルタイムマルチプレイを実現!Photon Network Engine」と題された講演がAppBank GAMESによって行われた。 Photon Network Engineというのは,Exit Gamesが開発したネットワークエンジンだ。
Smaller teams are often blocked from multiplayer by operational complexity rather than creative ambition. Hosting flexibility reduces risk more effectively than committing to a single infrastructure ...
Unity is already a popular choice of engine for multiplayer games, as we mention in our pick of the best game development software. It still has its limits (at 100 players for the built-in networking) ...