Multiplayer has been part of the video game medium since its early years. Even back at the dawn of the 1970s, networked video games existed on the PLATO computer system – a technology that would also ...
Unity announced today it’s launching Unity Gaming Services, a new solution for game developers that will make it easier than ever to launch and sustain cross-platform multiplayer titles. Unity Gaming ...
SAN FRANCISCO--(BUSINESS WIRE)--Unity (NYSE: U), the world’s leading platform for creating and operating real-time 3D (RT3D) content, today announced the availability of Meta Audience Network for ...
Croquet have announced Croquet for Unity, a new JavaScript framework which provides developers with new ways to build and operate multiplayer games on the Unity platform. Croquet for Unity lets ...
GTMF 2013大阪で19日、 Photon Cloudは「2日でネットワークゲームを作る ?Photon Cloud をメインとした GameJam レポート」と題した講演を行いました。 講演はPhoton Cloud運営事務局の中村康孝氏をモデレータに、日本Androidの会秋葉原支部Unity部(Unity部)より部長の鎌田 ...
SAN FRANCISCO--(BUSINESS WIRE)--Unity (NYSE: U), the world’s leading platform for creating and operating real-time 3D (RT3D) content, today released the Unity 2022 Multiplayer Report, to help ...
Unity has revived its previous numbering system, with Unity 2023 LTS renamed Unity 6 ahead of its launch next year. Back in 2016, the engine provided announced it was changing the way it updates its ...
Coherence said it raised $8 million in funding for its low-latency multiplayer network technology for game developers. Griffin Gaming Partners led the investment to support the development of ...
Hamburg-based networking provider Exit games has unveiled Photon Cloud, a hosted network engine designed to aid the development of real-time multiplayer games. Photon Cloud allows developers to add ...