This package contains the sample code referenced by the "Design and Implementation of a Lightweight Virtualized Geometry System Suitable for Mobile Use" presentation during CEDEC 2024 (presentation in ...
Unity 6.1 introduces 3D water deformation, Deferred+ rendering in URP, Variable Rate Shading, bicubic lightmap sampling, and experimental WebGPU support. Unity has released Unity 6.1, the latest ...
It's unconfirmed for now, but it looks like AMD might have canceled Implicit Primitive Shader Support on driver level. Shortly after CES2018, AMD apparently told this to some people in a breakout ...
Infinite procedural world Seamless chunked level of detail Multiple materials with smooth material transitions Graph-based terrain generation using XNode Note: The Unity version used is 2021.1.16f1.
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