Using Blender (v2.93.5), I imported the Unity FBX format (the 3DS Pokemon format) into Blender. Here is the skeletal character. When I pushed the "play" button, you will see that the skeletal ...
Added destruction of Url and LastUrl FBXScene properties before export. Added a warning about absolute paths when exporting with Texture file references, with an option in Project Settings to disable ...
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