For those who don’t know the tool: Unity is a real time engine used for games, virtual production and interactive content.
3D Gaussian Splatting is a technique used for efficient representation and rendering of three-dimensional objects by leveraging Gaussian distributions. This technique renders high fidelity objects ...
Mesh Combiner Tool is a Unity Editor extension that lets you merge meshes (and their children) into a single optimized mesh at editor time. It is useful for reducing draw calls and improving ...