7月9日(深夜)は以下の3つのセッションが予定されています。 ※ページ内の日時は日本時間です。 Harnessing Light with URP and ...
According to an announcement over at Unity, AMD's Radeon Rays will be integrated with Unity's GPU Progressive Lightmapper, and, surprise, it is open source, has cross-platform support, and it's free.