It took me a bit to figure this out, partly due to the fact of no really good explanation of it. So, I'm going to have a crack at it. Basically, I wanted to understand how keyboard matrices work.
void matrix_keyboard_out_write(uint8_t index, uint8_t val) matrix_keyboard_write_out(index, val); if (!matrix_keyboard_values[matrix_keyboard_out_index][i] && val ...
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