Objective of this repo is to explain training process for tf2 and various state-of-the-art object-detection models (Faster R-CNN, R-FCN and SSD) combined with various feature extractors (Resnet V1 50, ...
There have been multiple recreations of the engineer's turret from team fortress 2 however most of them are just static props or if they do have some form of movement it is usually just in one axis ...
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