In general, Coroutines are computer program components that generalize subroutines for non-preemptive multitasking [1], by allowing execution to be suspended and resumed. In Unity, Coroutines are a ...
I experienced 2 behaviours that (I believe) came from the same problem. On the project I'm working on the system downloads an AssetBundle using a StartCoroutine method when a target image is ...
Your browser does not support the audio element. Consider the task of changing a game object’s state every minute. This game object can be a clock whose state we ...