This rep is a single class with nested classes that facilitate the abilty to turn a spritefont into a loadable cs file. So this class you give it a sprite font and call the write method. What you get ...
In MonoGame, like XNA 4.0, drawing text is very quick and easy with the built-in SpriteFont system You simply need to create a new SpriteFont (SpriteFontDescriptor) in the content pipeline, load it ...
現在アクセス不可の可能性がある結果が表示されています。
アクセス不可の結果を非表示にする