Demo of a simple patch node (Custom Function) that can be added in Shader Graphs to fix broken Graphics.Blit with HDRP in Unity 2019.4 and 2020.1. Graphics.Blit only works with 2021.2+ Built-In Unlit ...
The very first step towards getting a stylistic looking scene complementing the concept art chosen for the project was to get a toon shaded material. The shader graph implemented for the same can be ...