According to Unity API documentation, "ScriptableObject is a class you can derive from if you want to create objects that don't need to be attached to game objects." Confuesed..? Don’t worry, if you ...
You might have heard ScriptableObjects being described as “data containers”, but that label doesn’t quite do them justice. Applied correctly, ScriptableObjects can also help you speed up your Unity ...
A small, component-based UI animation toolkit for Unity, used in a published mobile game. Coroutine-driven, no tweening libraries and no third-party dependencies. Honest positioning: this is a ...
This repository contains a collection of ScriptableObject variables for Unity. These variables can be used to create a more modular and scalable architecture in your Unity projects. Each variable type ...
It was a bit of a long process. Because of that, there were moments where I felt like "I can't keep up with the understanding" or "the explanation is hard to follow." However, I think that confusion ...