In the global approach, you register C functions (like luaopen_raylib and luaopen_enet) directly into Lua’s global namespace using lua_setglobal. Namespace Pollution: Adds rl and enet to the global ...
This project provides bindings for Raylib (a simple and easy-to-use game development library) to be used with Lua, a powerful, efficient, lightweight scripting language. With this binding, you can use ...
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