This repository contains the implementation of rasterization algorithms for lines, convex polygons, and Hermite curves, as described in the Computer Graphics 2024.1 course. The implemented methods are ...
Abstract: For different rasterized scenes, even different areas of the same scene, the performance bottleneck of rasterization may be different, and current graphics processors cannot choose the ...
You can create a release to package software, along with release notes and links to binary files, for other people to use. Learn more about releases in our docs.
一部の結果でアクセス不可の可能性があるため、非表示になっています。
アクセス不可の結果を表示する