How a game looks is one of its most important factors, especially in an age of photo-realism and ray-tracing. So, even if you're playing one of the most aesthetically uncomplicated videogames to come ...
NVIDIA had some pretty big announcements at CES 2025 for gamers and game developers, like the announcement of the new 'Blackwell' GeForce RTX 50 Series, DLSS 4 and bringing AI to Shaders. There was ...
Visit meshshading.vzout.com to read the research paper. This repository demo's mesh shaders introduced by NVIDIA's Turing Architecture and is used for research purposes. To accompany this project I've ...
TL;DR: NVIDIA's GeForce RTX 50 Series marks a shift towards AI-enhanced rendering in gaming, with technologies like DLSS and Frame Generation. AMD and Microsoft are also adopting AI-based models.
This is a basic template shader for Bedrock RTX, written from scratch. It utilizes some auto-generation scripts to extract information such as buffers and structs from material.bin files and insert ...
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