This Unity project implements procedural animation for spiders using inverse kinematics (IK) to create realistic leg movement. The spider dynamically adapts to terrain without pre-made animations.
Procedural Animation example in Unity. Skeletal animation uses a key frame animation clip, which contains transforms of joints in chronological order. These pre-recorded animation clips are just ...
I've watched the animation industry struggle with the same problem for decades: creating believable character movement without spending months on motion capture sessions. Real-time procedural ...
A new paper authored by researchers from Disney Research and several universities describes a new approach to procedural speech animation based on deep learning. The system samples audio recordings of ...