A robust, interactive visualization tool built with Pygame that demonstrates and compares various graph searching and pathfinding algorithms. Users can interactively define a grid, place obstacles ...
A gamified traffic algorithm simulator desktop application built with Electron and HTML5 Canvas. Visualize and compare different pathfinding algorithms in real-time on a tropical island environment.
The “eureka!” moment came when Castle and team realized they didn’t have to build perfect—or even really great—pathfinding. Rather, they had to build pathfinding that didn’t look stupid to the player.
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