PVector has the potential to be a very useful part of the Processing core. Sadly, anyone working with computational geometry using Toxiclibs, Hemesh, iGeo or my own Modelbuilder will have noticed that ...
A 3D renderer that draws pre-placed 3D objects (spheres and triangles - and thus all possible shapes) in a window: A ray-tracing simulation that handles metallic, transparent, and "diffuse" materials.
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