If we tried to compile something right now, Rust would probably spit out an x86 ELF/Mach-O/PE executable. It wouldn't run for a few reasons: The PlayStation 2 doesn't understand these formats; it'd ...
This project is meant to be exploration into writing Rust for embedded systems, and the code quality can be described as "polished prototype". Interaction with a "selection screen" where you can ...
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