This is a work in progress of the upcoming OpenXR tutorial, do not use this to learn OpenXR yet. This OpenXR-Tutorial repository contains both the text and code ...
This project offers self-contained OpenXR tutorial samples, organized by complexity from minimal setup to advanced features. Its main objective is to accelerate the onboarding process for software ...
The Khronos Group, the overseers of many open standards like OpenGL, Vulkan, OpenXR and more are currently looking to pay someone to improve OpenXR in Godot Engine. They recently on April 22nd posted ...
OpenXR, a widely supported initiative which aims to streamline AR/VR development across headsets and platforms, has reached its 1.0 release today. It’s a major milestone, according to Khronos Group ...
February 25, 2021 – Valve has recently announced its current and expanding support for OpenXR, the new industry-wide open standard for VR & AR, through the latest update of SteamVR to version 1.16.
July 29, 2020 – The Khronos Group, an open consortium of industry-leading companies creating graphics and compute interoperability standards, has announced that multiple conformant implementations of ...
Unity has long been a public supporter of OpenXR—an industry standard designed to streamline VR development by making it easier for apps to support a wide range of headsets—but the company has yet to ...