We are using CMake as our build system. To build the samples, enter the "build" subdirectory and enter "cmake -G "{your generator here}" .." Project files or makefiles will be produced in the build ...
We are using CMake as our build system. To build the samples, enter the "build" subdirectory and enter "cmake -G "{your generator here}" .." Project files or makefiles will be produced in the build ...
Starting with the new specification, OpenGL ES 3.2 aims to bring another step forward in mobile graphics capabilities and quality by absorbing Google’s Android Extension Pack (AEP) functionality into ...
A GPU [Ref 1], Graphics Processing Unit, is a graphics processing core that will be present on any of the embedded processors targeted for multimedia applications. These are also available in most of ...
One of the most essential software components in multimedia applications like video communication, video networking, video security etc., is a video frame composition and decomposition module for ...
The Khronos Group, arbiters of the OpenGL 3D specification and a range of related specifications, has announced version 3.1 of OpenGL ES, its 3D API oriented toward mobile systems. The headline ...
SAN FRANCISCO--(BUSINESS WIRE)--The Khronos™ Group today announced the immediate release of the OpenGL ® ES 3.1 specification, bringing significant functionality enhancements to the industry-leading, ...
When we spoke of Steam for Linux yesterday, many of our readers were wondering just how competitive OpenGL is these days when compared against Direct3D. This can be quite the tricky question as, when ...
The Asahi Linux project for Apple Silicon Macs has just become conformant to OpenGL 4.6 and OpenGL ES 3.2, surpassing Apple's current support. Apple moved away from OpenGL support after it began to ...
The Khronos Group has released the OpenGL ES 3.1 specification at the Game Developer’s Conference (GDC) in San Francisco. The new specification aims to bring "significant functionality enhancements to ...