When I use FlxG.mouse.overlaps(aspritenamehere), it seems to give a null object ref. The object that I used in the code is visible and present, and appears just fine without the script enabled ...
I'm having a strange error. I define a treegrid object name tableDisplay3, the object works, displays data, collapses and uncollapses just fine. But tableDisplay3 is ...
Take advantage of the NULL Object pattern to avoid writing too much boilerplate code in your application when checking for null values A null object is one that doesn’t have any referenced value. The ...
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