We propose hierarchical semantic graphs for fine-grained control over motion generation. Specifically, we disentangle motion descriptions into hierarchical semantic graphs including three levels of ...
We introduce motion graph, a novel approach to address the video prediction problem, i.e., predicting future video frames from limited past data. The motion graph transforms patches of video frames ...
Abstract: Animating human character has become an active research area in computer graphics. It is really important for development of virtual environment applications such as computer games and ...
To write program that takes two files as input, "nodes.csv and edges.csv", implements A* search to find a minimum-cost path through an undirected graph, and produces a single file as output, "path.csv ...
Abstract: Character animation, bringing virtual characters to life, plays an important role in modern filmmaking, video games and virtual reality simulations. Recently, the motion graph has been ...
Unreal Engine motion design for free: 17 videos, 10 scenes, GPU fans, and all. Jesse Pitela’s course covers UE5.7’s new motion toolset. Jesse Pitela, Unreal Engine-authorised instructor and founder of ...
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