change Fixed Timestep from default 0.02 (50Hz) to 0.01667 (60Hz) or lower, depending on target platform MicroSplat https://assetstore.unity.com/packages/tools/terrain ...
Helps generate PBR maps from a base/diffuse map depending on the workflow chosen. This project demonstrates the power of WebGPU by implementing a Physically Based Rendering (PBR) map generator that ...