i load as source one mesh (which has uv coordinates + texture) i load another mesh which is a target; it does not have a texture associated with I invoke a filter (Transfer: vertex attributes to ...
When i try to reconstruct a construction site point cloud in meshlab, it's about 10 million points and 500 images, but i use about 3 hrs to do poisson meshing(depth=12) and 12 hrs to texture(8 million ...