Inverse Rig Mapping is a toolset for Maya to map skeletal animation data e.g. mocap data back to arbitrary character rigs using machine learning. It is based on the paper "Learning an inverse rig ...
In this short tutorial I am gonna tell you how to export animation from one file to another in Maya. In a scenario where you have some animation done for one character and want that same animation in ...
This script provides a simple tool for transferring animations between different character rigs in Autodesk Maya. The script works by comparing hierarchies and transferring animation from a source rig ...
Discover WRetargetTool, a free and adaptable animation retargeting solution for Maya, focused on simplifying character animation and mocap transfer. WRetargetTool offers Maya users a flexible, no-cost ...
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