In this project I added main menu (with some presentation texts) and game menu. The logic to load the game scene, and pause, go back to game and close menu was added ...
The main menu UI and world map are the first things the player will interact with when starting the game, so they set the vibe and tone for the game. Making level select an interactive world map makes ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results