// CNetInput handle the buffering of inputs received from other players. // The Net::SEQ values are unsigned, and last I checked were 16-bit values, // but this same logic would work for 32-bit, too. ...
// Removed protos for EditKeySettings() and EditMouseSetings(). #ifndef INPUTSETTINGSDLG_H #define INPUTSETTINGSDLG_H #include "RSPiX.h" // Called to setup an input settings menu. extern short ...
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